WebRunner 0.3 packaged as a Mac OS X App Bundle
Tonight I threw together a Mac OS X package based on Mark Finkle's "WebRunner" code (Version 0.3.)
Everything looks good on my G4 PowerMac but I don't have any other environment to test this with. I believe that it requires XULRunner 1.8.1.3 XULRunner 1.9a7pre to be installed in the default location (/Library/Frameworks/XUL.Framework/) though another version might work.
I would appreciate any feedback on this as I have minimal experience with MacOS packaging. I intend to use this experience as the basis for a tutorial on MDC and the finished app bundle will make a nice example for other developers to learn from.
If you manage to test this please let me know whether it worked along with the versions of XULRunner and OS X that you tested. Thanks in advance for any feedback you can provide.
Update: I created an icon that you might like to use for webrunner, however, I can imagine using several instances of webrunner for several different webapps. In that case it would be really cool if there were a way to generate a custom version of the icon for each unique webrunner application. More on this idea later.....
Update 2: I am writing up an article with details of how this was done. You can read what I have so far over here on the Mozilla Developer Center wiki.
Update 3: New version: here
| Attachment | Size |
|---|---|
| WebRunnerX.dmg.zip | 282.28 KB |

You can use a private XULRunner also
Private XULRunner...
I'm definitely interested in
First step
OSX Xulrunner app menus a no show
Menu Entries
Menu Entries
Thanks
more info!
http://starkravingfinkle.org/blog/2007/07/webrunner-05-now-with-more-power/..even then, when I copied gmail.webapp out of the application package, and tried to associate /webapp files with the application.....WebRunnerX launches...and still goes straight to the Mozilla.org page. So, I did the commandline:./WebRunnerX\ 0.5.app/Contents/MacOS/xulrunner -uri www.gmail.com(which is ugly) And got gmail....rendering oddly...and with Aqua-widgets. Aqua widgets that give you menus that can be selected, but can't be pulled down. So, a poor experience for what I was hoping was going to be a great experience. Can I change or fix the rendering issue? Do you have documentation on how to use, configure, and tweak the Mac version? ...best wishes...re:Bad Experience